const LEVEL_1 = {
    id: 1,
    name: "第1关-开发测试",
    maxRounds: 15,  // 添加最大回合数限制
    target: [
        { type: "monsters", count: 20, description: "怪物: 0/40" },
        { type: "boss", count: 1, description: "击败Boss: 0/2" },
    ],
    initialBoard: [
        [10, 1, 2, 1, 1, 5, 10],
        [1, 1, 2, 1, 6, 5, 5],
        [2, 2, 1, 1, 1, 2, 2],
        [1, 3, 3, 8, 3, 7, 1],
        [1, 9, 3, 3, 3, 6, 1],
        [3, 3, 3, 3, 3, 2, 2],
        [6, 6, 6, 8, 6, 6, 10]  
    ],
    woodDropRate: 50, // 添加全局木材掉落率，独立于回合数
    roundRanges: [
        {
            startRound: 0,
            endRound: 4,
            dropRate: {
                monster_yellow: 50,
                monster_pink: 40,
                gem:10
            }
        },
        {
            startRound: 4,
            endRound: 10,
            dropRate: {
                monster_red: 50,
                monster_blue: 50,
            }
        },
        {
            startRound: 11,
            endRound: 15,
            dropRate: {
                monster_blue: 15,
                monster_pink: 25,
                monster_red: 40,
                gem: 10
            }
        }
    ],
    defaultDropRate: {
        monster_blue: 20,
        monster_pink: 20,
        monster_red: 20,
        monster_green: 20,
        monster_yellow: 20
    }
};